Archive for May, 2018

EVE Online News – Oceanus Released, New French Language Support Debuts

EVE Online players can now enjoy a fully localized French language version of the game thanks to the arrival of the Oceanus update. In addition, new worm nebulae visuals and missions have been added.

Oceanus also brings other features and changes aimed at expanding and beautifying the massive EVE universe, driven by player feedback and CCP’s own vision,

  • New wormhole nebulae and visual effects make traveling through unknown space as gorgeous as it is dangerous
  • A second set of Burner missions provide greater challenges for high-level mission running, where rogue pirates have brought backup to defend against the players
  • The “Module Tiericide” effort kicks off massive rebalancing of all of EVE’s thousands of modules, providing even more choices for full customization of ships based on  individual skill levels and play styles
  • A new cloaking effect that is as science-fiction as it sounds
  • Balance passes on Interdictor and Interceptor class ships diversify the art of ambushing
  • UI changes: new tooltips and optional notifications allow players to focus more on their ambitions in EVE

Read the full patch notes on the special Oceanus page on the EVE Online site.


EVE Online News – Oceanus Site Opens in Preparation for Sep 30 Launch

The EVE Online teaser site for the next major update has opened its doors. The Oceanus pages give players insight into what to expect from the patch set to hit live service on September 30th. Oceanus will bring full French language support into EVE as well as UI improvements, new cloaking effects, updated wormhole nebulae and more.

Our goals with the Burner Missions were to add some challenging, novel and optional new PVE content for our mission running community to test themselves against. 

  • We decided to create missions that could only be accessed with frigate-sized ships because we knew this would create an environment that contrasts strongly with the usual Level 4 mission running experience, and provide some significant variety. 
  • We built the missions partly as “fitting puzzles” since we know how rewarding it can be to use the nearly infinite combinations available in the EVE fitting system to create your very own personalized solution to gameplay problems. 
  • We designed the missions to be extremely challenging since we knew that players would rise to the challenge by sharing tactics, working together, and stubbornly overcoming the obstacles in their way. 
  • We chose to make the missions completely optional (with no penalty for turning them down or quitting) since allowing players to choose which difficulty mountain to climb is a fundamental part of EVE’s design and we didn’t want to force people into training a new ship class just to complete the mission they had been randomly assigned.

Check out the EVE Online: Oceanus page for more information.


EVE Online News – CCP Closes San Francisco Office, Fires Two Execs

Gamasutra is reporting that EVE Online's developer, CCP Games, has closed its San Francisco offices and fired two US executives. According to the report, overall revenues at CCP are down this year, likely prompting the layoffs.

Revenues for the first six months of the current fiscal year were $36.5 million, down from $36.7 million year-over-year, while earnings before interest, taxes and depreciation were $4.5 million, down from $8.3 million year-over-year.

Joe Gallo, CFO at CCP Games, and David Reid, CMO at the company, have both left the company, said CCP in its latest financial statement.

Read more at Gamasutra.

EVE Online News - CCP Closes San Francisco Office, Fires Two Execs

TERA News – Temple of Temerity Shines

The TERA site has been updated with the third installment of the dungeon profile series. This time, the Temple of Temerity sits in the spotlight. The Temple of Temerity is a timed instanced dungeon where players are charged with protecting a relic from increasingly numerous and difficult monsters trying to destroy it.

TERA News – Head Start Weekend Begins Saturday

 While TERA doesn't officially launch until May 1st, players who preordered the game will see their journey begin starting Saturday, April 28th. Beginning at 8:00 a.m. PDT, players can log into TERA servers and begin playing.

Grab all of the specific details on the TERA launch page.

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TERA News - Head Start Weekend Begins Saturday

Dragon Nest News – Ripper X – First Impressions & PvP Preview

MMORPG.com's Ripper X ventures into Dragon Nest to offer his first impressions of the game. But wait! That's not all! We have a juicy double feature as Ripper has a second video featuring the new Arena PvP mode in Dragon Nest. Be sure to check out Dragon Nest: Ripper X – First Impressions & PvP Preview!

Dragon Nest News - Ripper X - First Impressions & PvP Preview