Archive for May, 2018

EVE Online News – Rhea Update Launches December 9th

CCP Games has announced the launch of the latest EVE Online content expansion called "Rhea". It is set for December 9th. Players have much to look forward to in the form of new ships, over a hundred new wormhole systems and a massive star system to explore. Rhea is the second winter content expansion that, according to the development team, sets the stage for massive overhauls to game mechanics and more in 2015.

UI of the Future

Modernization of the functionality, look and feel of EVE Online’s interface. We've designed more recognizable icons, improved panel transparency, and given it a style more fitting of the epic science fiction universe it is a window to.

  • The Name Purge – Old trial accounts that never became subscribers will be assigned generic character names, freeing up countless names for new players
  • Keyboard Ship Controls – WASD? Why not? (Opt-in feature)
  • Kill Report Notifications – More features added to the recently introduced Notification System

Read more on the EVE Online community site.

EVE Online News - Rhea Update Launches December 9th

EVE Online News – Rhea Features Sneak Peek Released

EVE Online devs have released a brand new video to show off some of the features that will be headed into game when the Rhea expansion launches on December 9th. The video takes a look at new wormhole systems, two new ships, overhauled ships and more. Check it out!


EVE Online News – Phoebe Update Goes Live

CCP Games has announced that the Phoebe update for EVE Online has gone live as of today, November 4th. Phoebe marks the beginning of a series of updates to, as developers put it, send EVE Online in bold new directions. The patch brings several new features online.

Phoebe includes:

  • A lifting of the 24-hour start time limitation for the character skill queue, which allows players to map out and train skills for months and years and evolve their gameplay experience how they want
  • Consolidation of the entire Invention and Reverse-Engineering systems with improvements to each and a more intuitive progression for industrialists
  • Multisell: The ability to create multiple market sell orders for EVE’s sophisticated and much-studied player-run markets
  • Updated escalation sites, data sites and reward scaling for missions and low-end wormholes
  • An upgraded sensor overlay brings more life to space including player bookmarks and better orientation
  • A new notification system that’s completely configurable to help each player quickly identify the information that’s important to them.
  • Higgs Anchor: A new module that should prove useful to low-end wormhole usage and miners
  • Rebalancing of stealth bombers and heavy interdictors
  • More UI and game systems improvements listed in the patch notes

Read more on the EVE Online site.


EVE Online News – Phoebe Update Soars on November 4th

CCP has announced that the first in a pair of updates that will lay the ground work for massive changes to EVE Online will launch on November 4th. Called "Phoebe", the update will see some big changes in features like long distance travel, the introduction of an unlimited skill queue, changes to the Sensor Overlay, mass market sales and more.

Long distance travel changes

Phoebe brings big changes to long distance travel in EVE Online, introducing jump fatigue for characters using jump drives, jump bridges and jump portals along with a number of related changes that affect the ecosystem of travel, warfare and logistics in EVE. Related changes include capital ships using gates, doomsday weapons working in low security space, sovereignty structure hit point adjustments, starbase weapon rebalance, Stealth Bombers and Heavy Interdictors rebalance, and station bubble modifications.

For a full list of the changes, see the dev blog and this forum update as well as upcoming blogs going into more detail on all of these changes.

As always, the Phoebe update teaser site is packed with detailed information about all of the forthcoming changes. Check out the overview page on the EVE Online portal.

EVE Online News – Ready to Strike Out in Bold New Directions

The EVE Online Fanfest held last weekend in Las Vegas contained surprises for longtime players and fans alike when it was announced that EVE will be moving in new directions to support more sandbox like play. Starting with the next two updates, Phoebe and Rhea (November and December respectively), the game will be showing off new changes and herald 'drastic' changes coming to EVE in 2015.

Specifically she emphasized two key design intentions: that changes to EVE should have a degree of unpredictable outcomes and that gameplay within EVE should mean “leaving room for players to be innovative and come up with ways to outplay each other.” Proof of these intentions come as early as Phoebe on November 4th, with an alteration to an unlimited character skill queue and a significant change as to how the universe’s most powerful ships deploy throughout the stars. The contentious travel changes have already caused significant upheaval in the player-controlled areas of space ahead of their live date, as massive alliances and coalitions anticipate that more meaningful military and logistic choices will have to be made in Phoebe and that territory will either have to be taken, fortified or abandoned in advance of early November.

EVE Game Designer Joshua “CCP Fozzie” Bayer also revealed unannounced features for Phoebe in new exploration content which will bring a line of “glass cannon” weapons and in the first of many steps for a planned corporation and alliance overhaul. Looking a bit ahead to Rhea in December, he revealed a new line of Tech 3 tactical destroyers, a massive “tug” industrial ship that can haul several battleships at once, and an updated look for the Blackbird hull. These all come amidst dozens of other features and improvements for both Phoebe and Rhea, some of which are aimed at directly improving the new player experience and easing the learning curve.

Find out more by watching the keynote address below or by visiting the EVE Online site.

EVE Online News – CCP Games Releases Fanfest 2015 Details

EVE Online players, if you haven't bought your tickets to next year's EVE Fanfest, there's good news and bad news. The good news is, you won't be able to get your hands on the cheapie package because it's sold out. The good news is, there's still hope of getting ahold of a limited number of discounted tickets.

Standard admission to the event is $200, but for the time being there's a limited number of tickets at the $175 price point. Even better, Icelandair and Center Hotels are offering special rates to attendees on airfare and lodging.  If that's not enough incentive, check out these Fanfest details:

  • Presentations by CCP developers and community members
  • Exclusive reveals and sneak previews for all of CCP’s games
  • Live tournaments
  • Player/developer roundtable discussions
  • Exclusive charity dinner hosted by CEO Hilmar Veigar Pétursson and other CCP staff
  • The infamous Developer Pub Crawl
  • The Blue Lagoon Hangover Party (we can only imagine)

<> Cool as these are, perhaps the coolest part of attending Fanfest next year is that during the show (March 20) there will be a total solar eclipse and according NASA, if you want to get a front seat to the event, it doesn't get better than Iceland.